Friday, May 06, 2005
Content Streaming
One of Steam's major features is streaming content delivery - that is, not having to have to have the whole game downloaded in order to play it. However, the system isn't very well implemented in Half-Life 1 games and isn't present at all in Source! In this document I have outlined one method of safely, efficiently and conveniently streaming content through Steam in a way that can be used across all engines.
content_streaming.doc (40KB)
content_streaming.doc (40KB)